//Mouse.h
#ifndef MOUSE_H_
#define MOUSE_H_
#include "Pet.h"
#include <iostream>
using namespace std;
class Mouse : public Pet {
public:
    Mouse(double w = 0, string name = "未知") : Pet(w, name) {}
    ~Mouse() {}

    void Bark() override {
        cout << getName() << "发出了吱吱吱的叫声" << endl;
    }
};
#endif